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Raise Dead

Spell

Raise Dead

Physical

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3 secCombat Range

Physical spell.

Raise Dead

How it works

  1. Effect 1 is effect type 136, which the datamine does not name. Its base value is 100.

What it does

Raise Dead is a spell with a 3 sec cast and a range of 5 yards.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range5 yards (Combat Range)
Cast time3 sec
Effect #1Effect 136
Value: 100

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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