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Raise Dead

Spell

Raise Dead

Physical

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2 secTen yards

Raises nearby Kel'vax Offerings.

Raise Dead

Tooltip

Raises nearby Kel'vax Offerings.

How it works

  1. Effect 1 is effect type 140, which the datamine does not name. Its base value is 3. Its area radius is 30 yards. It triggers Raise Dead.

What it does

Raise Dead is a spell with a 2 sec cast and a range of 10 yards. It also casts Raise Dead (record #250487).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range10 yards (Ten yards)
Cast time2 sec
Effect #1Effect 140
Value: 3
Radius: 30 yards
Trigger spell: Raise Dead

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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