Tooltip
Flarendo and Torq bolster their defenses while within 40 yards of each other reducing their damage taken by 99%. This effect does not occur during.
How it works
Raised Guard is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 87. Its base value is -99.
- Effect 2 is Dummy (effect type 3). Its base value is 40.
What it does
Raised Guard is a spell with an instant cast, an unlimited range and effects that last 1.1 sec. When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Duration | 1.1 sec |
| Effect #1 | Apply Aura (6) Aura type id 87 Value: -99 Misc value: 127 |
| Effect #2 | Dummy (3) Value: 40 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Raised Guard appears in: 1 boss encounter.
Boss encounters
- Cauldron of Carnage in Liberation of Undermine
Encounter creatures: Torq the Tempest, Flarendo the FuriousRaid boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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