Tooltip
Rake the target for Physical damage and additional damage over 9 sec.
How it works
Each cast of Rake costs 35 Energy.
Rake is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 750.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 150 per tick. It applies the bleeding mechanic. It ticks every 3 sec, 3 times over the full 9 sec (450 base in total).
What it does
Rake is a Physical spell with an instant cast, a range of 5 yards and effects that last 9 sec. When cast it deals Physical damage (base value 750) and applies an aura with the bleeding mechanic every 3 sec.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Cost | 35 Energy |
| Range | 5 yards (Combat Range) |
| Cast time | Instant |
| Duration | 9 sec |
| Effect #1 | School Damage (2) Value: 750 |
| Effect #2 | Apply Aura (6) Aura type id 3 Value: 150 Mechanic: Bleeding Period: every 3 sec |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.