Tooltip
Rake the target for 1.15 Bleed damage and an additional 5 Bleed damage over 15 sec.
While stealthed, Rake will also stun the target for 4 sec.
Awards 1 combo points.
How it works
Each cast of Rake costs 35 Energy. Casting it triggers a 1 sec global cooldown. Its dispel type is client id 11.
Rake is built from 4 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 1.15.
- Effect 2 is Energize (effect type 30). Its base value is 1.
- Effect 3 is Trigger Spell (effect type 64). It triggers Rake.
- Effect 4 is Dummy (effect type 3). Its base value is 100.
What it does
Rake is a Physical spell with an instant cast and a range of 5 yards. When cast it deals Physical damage (base value 1.15) and restores a resource (base value 1). The client files the whole spell under the bleeding mechanic. It also casts Rake (record #292611).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Cost | 35 Energy |
| Range | 5 yards (Combat Range) |
| Cast time | Instant |
| Global cooldown | 1 sec |
| GCD category | Category id 133 |
| Mechanic | Bleeding |
| Dispel type | Dispel type id 11 |
| Effect #1 | School Damage (2) Value: 1.15 |
| Effect #2 | Energize (30) Value: 1 Misc value: 4 |
| Effect #3 | Trigger Spell (64) Trigger spell: Rake |
| Effect #4 | Dummy (3) Value: 100 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.