Spell
Rapid Fire
Physical
Shoot a stream of 7 shots at your target over 2 sec, dealing a total of Physical damage.
Tooltip
Shoot a stream of 7 shots at your target over 2 sec, dealing a total of Physical damage. Usable while moving.
Each shot generates 3 Focus.
How it works
Casting it triggers a 1.5 sec global cooldown.
Rapid Fire is built from 3 client effects, applied in this order:
- Effect 1 is Dummy (effect type 3). Its base value is 7.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 226. Its base value is 40 per tick. It ticks every 0.3 sec.
- Effect 3 is Dummy (effect type 3). Its base value is 1.
What it does
Rapid Fire is a spell with an instant cast, a range of 40 yards, a 16 sec cooldown and effects that last 2 sec. When cast it applies an aura every 0.3 sec.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 40 yards (Long Range) |
| Cast time | Instant |
| Cooldown | 16 sec |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Duration | 2 sec |
| Effect #1 | Dummy (3) Value: 7 |
| Effect #2 | Apply Aura (6) Aura type id 226 Value: 40 Period: every 0.3 sec |
| Effect #3 | Dummy (3) Value: 1 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Rapid Fire appears in: 2 talents.
Talents
- Rapid Fire for Hunter (Beast Mastery, Marksmanship, Survival)Talent
- Rapid Fire (2 talent definitions no current talent tree places)Talent
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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