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Raving Assault

Spell

Raving Assault

Physical

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3 secAnywhere - Unlimited

The Berserker is afflicted with temporary insanity, forgetting their current target, clearing all threat, and dashing towards a random player.

Raving Assault

Tooltip

The Berserker is afflicted with temporary insanity, forgetting their current target, clearing all threat, and dashing towards a random player.

The Berserker inflicts 28.7604 Physical damage to targets caught in the path of the dash.

How it works

Raving Assault is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 395.
  2. Effect 2 is effect type 149, which the datamine does not name. It triggers Raving Assault.

What it does

Raving Assault is a spell with a 3 sec cast, an unlimited range and effects that last 8 sec. When cast it applies an aura. It also casts Raving Assault (record #163323).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range50000 yards (Anywhere - Unlimited)
Cast time3 sec
Duration8 sec
Effect #1Apply Aura (6)
Aura type id 395
Misc value: 2447
Effect #2Effect 149
Trigger spell: Raving Assault

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Raving Assault appears in: 1 boss encounter and 1 spell that casts it.

Boss encounters

  • Tectus in Highmaul
    Journal section: Night-Twisted Pale > Night-Twisted Berserker
    Encounter creatures: TectusRaid boss ability

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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