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Reactive Defense Matrix

Spell

Reactive Defense Matrix

Arcane

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Instant castSelf Only

Taking damage has a chance to trigger your Reactive Defense Matrix, which reflects the next damage back at your attacker.

Reactive Defense Matrix

Tooltip

Taking damage has a chance to trigger your Reactive Defense Matrix, which reflects the next damage back at your attacker.

Reactive Defense Matrix triggers automatically when your health drops below 20% health. This effect cannot occur more than once per 30 sec.

How it works

Its aura procs every time its trigger condition is met.

Reactive Defense Matrix is built from 3 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 42. It triggers Reactive Defense Matrix.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 468. Its base value is 20. It triggers Reactive Defense Matrix.
  3. Effect 3 is Dummy (effect type 3). Its base value is 30.

What it does

Reactive Defense Matrix is an Arcane spell with an instant cast and no range (it targets the caster). When cast it applies an aura. It also casts Reactive Defense Matrix (record #356813) and Reactive Defense Matrix (record #356868).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolArcane
RangeSelf Only
Cast timeInstant
Proc chanceAlways
Effect #1Apply Aura (6)
Aura type id 42
Trigger spell: Reactive Defense Matrix
Effect #2Apply Aura (6)
Aura type id 468
Value: 20
Misc value: 1
Trigger spell: Reactive Defense Matrix
Effect #3Dummy (3)
Value: 30

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

How to learn

Items that grant this spell

Used by

Where is this spell used?

Reactive Defense Matrix appears in: 1 spell that casts it and 1 item (listed under Provided by).

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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