Tooltip
Taking damage has a chance to trigger your Reactive Defense Matrix, which reflects the next damage back at your attacker.
Reactive Defense Matrix triggers automatically when your health drops below 20% health. This effect cannot occur more than once per 30 sec.
How it works
It does not trigger the global cooldown, so it can be used between other casts.
Reactive Defense Matrix is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 69.
- Effect 2 is Dummy (effect type 3). It triggers Reactive Defense Matrix.
What it does
Reactive Defense Matrix is an Arcane spell with an instant cast, no range (it targets the caster), a 30 sec cooldown and effects that last 10 sec. When cast it applies an aura. It also casts Reactive Defense Matrix (record #355329).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Arcane |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Cooldown | 30 sec |
| Global cooldown | None |
| Duration | 10 sec |
| Effect #1 | Apply Aura (6) Aura type id 69 Misc value: 127 |
| Effect #2 | Dummy (3) Trigger spell: Reactive Defense Matrix |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Reactive Defense Matrix appears in: 1 spell that casts it.
Spells that cast it
- Reactive Defense MatrixTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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