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Recalibrate

Spell

Recalibrate

Nature

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Instant castSelf Only

Adjusts the location of all Plasma Orbs.

Recalibrate

Tooltip

Adjusts the location of all Plasma Orbs. Upon arriving at their new location each orb unleashes a blast of energy, inflicting 30 Nature damage to all players.

How it works

Recalibrate is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 30. Its area radius is 6 yards.
  2. Effect 2 is Knock Back (effect type 98). Its base value is 100. Its area radius is 6 yards.

What it does

Recalibrate is a Nature spell with an instant cast and no range (it targets the caster). When cast it deals Nature damage (base value 30) in a 6 yard radius and has a Knock Back effect in a 6 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
RangeSelf Only
Cast timeInstant
Effect #1School Damage (2)
Value: 30
Radius: 6 yards
Effect #2Knock Back (98)
Value: 100
Misc value: 50
Radius: 6 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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