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Recalibrate

Spell

Recalibrate

Nature

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3 secSelf Only

Adjusts the location of all Plasma Orbs.

Recalibrate

Tooltip

Adjusts the location of all Plasma Orbs. Upon arriving at their new location each orb unleashes a blast of energy, inflicting 30 Nature damage to all players.

How it works

  1. Effect 1 is Dummy (effect type 3).

What it does

Recalibrate is a Nature spell with a 3 sec cast and no range (it targets the caster).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
RangeSelf Only
Cast time3 sec
Effect #1Dummy (3)

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Recalibrate appears in: 1 boss encounter and 1 spell that casts it.

Boss encounters

  • King Mechagon in Operation: Mechagon
    Journal section: Stage Two: Omega Buster > Plasma Orb; Stage One: Aerial Unit R-21/X > Plasma Orb
    Encounter creatures: King MechagonDungeon boss ability

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

Read player comments on Recalibrate at Wowhead (opens Wowhead in a new tab)