Spell
Red Thirst
Physical
Reduces the cooldown on Vampiric Blood by 2.1 sec per 10 Runic Power spent.
Tooltip
Reduces the cooldown on Vampiric Blood by 2.1 sec per 10 Runic Power spent.
How it works
Red Thirst is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 2000.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 10.
What it does
Red Thirst is a spell with an instant cast and no range (it targets the caster). When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Effect #1 | Apply Aura (6) Aura type id 4 Value: 2000 |
| Effect #2 | Apply Aura (6) Aura type id 4 Value: 10 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Red Thirst appears in: 1 talent.
Talents
- Red Thirst for Death Knight (Blood, Frost, Unholy)Talent
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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