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Refreshing Dance

Spell

Refreshing Dance

Nature

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Instant cast1 min 30 sec cooldownTwenty-Five yards

Use: Call a Refreshing Dance that bounces 6-13 times between friends and foes dealing Nature damage or healing.

Refreshing Dance

Tooltip

Use: Call a Refreshing Dance that bounces 6-13 times between friends and foes dealing Nature damage or healing. The number of bounces is determined by the top-most card of the deck.

How it works

Spells that share its cooldown category wait 20 sec after it is cast. It does not trigger the global cooldown, so it can be used between other casts.

Refreshing Dance is built from 2 client effects, applied in this order:

  1. Effect 1 is Dummy (effect type 3). Its base value is 7.
  2. Effect 2 is Dummy (effect type 3).

What it does

Refreshing Dance is a Nature spell with an instant cast, a range of 25 yards and a 90 sec cooldown.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range25 yards (Twenty-Five yards)
Cast timeInstant
Cooldown90 sec
Category cooldown20 sec
Global cooldownNone
Effect #1Dummy (3)
Value: 7
Effect #2Dummy (3)

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

How to learn

Items that grant this spell

Comments

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