Tooltip
Use: Call a Refreshing Dance that bounces 6-13 times between friends and foes dealing Nature damage or healing. The number of bounces is determined by the top-most card of the deck.
How it works
Refreshing Dance is built from 2 client effects, applied in this order:
- Effect 1 is Heal (effect type 10).
- Effect 2 is Dummy (effect type 3). It triggers spell id 403777.
What it does
Refreshing Dance is a Nature spell with an instant cast and an unlimited range. When cast it heals.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Effect #1 | Heal (10) |
| Effect #2 | Dummy (3) Trigger spell id 403777 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.