Spell
Refreshment
Physical
Physical spell.
How it works
Refreshment is built from 2 client effects, applied in this order:
- Effect 1 is Trigger Spell (effect type 64). It triggers Food & Drink.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 23. It ticks every 10 sec, 2 times over the full 20 sec.
What it does
Refreshment is a spell with an instant cast, a range of 5 yards and effects that last 20 sec. When cast it applies an aura every 10 sec. It also casts Food & Drink.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 5 yards (Interact Range) |
| Cast time | Instant |
| Duration | 20 sec |
| Effect #1 | Trigger Spell (64) Trigger spell: Food & Drink |
| Effect #2 | Apply Aura (6) Aura type id 23 Period: every 10 sec |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.