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Regeneration

Spell

Regeneration

Shadow

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Instant castFive Hundred Yards

Lesser Aqir regenerate 5% of their maximum health every 1 sec while below 20% health.

Regeneration

Tooltip

Lesser Aqir regenerate 5% of their maximum health every 1 sec while below 20% health.

All Lesser Aqir summoned during permanently gain this effect.

How it works

Regeneration is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 226. It ticks every 1 sec.
  2. Effect 2 is Dummy (effect type 3). Its base value is 20.

What it does

Regeneration is a Shadow spell with an instant cast, a range of 500 yards and an effect that lasts until cancelled. When cast it applies an aura every 1 sec.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolShadow
Range500 yards (Five Hundred Yards)
Cast timeInstant
DurationInfinite
Effect #1Apply Aura (6)
Aura type id 226
Period: every 1 sec
Effect #2Dummy (3)
Value: 20

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Regeneration appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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