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Relic Collapse

Spell

Relic Collapse

HolyNatureShadowArcane

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Instant castThree Hundred Yards

The relic collapses, leaving behind residual energy inflicting 13 Cosmic damage every 1 sec to all players in the effect.

Relic Collapse

Tooltip

The relic collapses, leaving behind residual energy inflicting 13 Cosmic damage every 1 sec to all players in the effect.

How it works

Relic Collapse is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 13 per tick. It ticks every 1 sec.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 260.

What it does

Relic Collapse is a Holy, Nature, Shadow and Arcane spell with an instant cast, a range of 300 yards and an effect that lasts until cancelled. When cast it applies an aura every 1 sec and applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolHoly, Nature, Shadow, Arcane
Range300 yards (Three Hundred Yards)
Cast timeInstant
DurationInfinite
Effect #1Apply Aura (6)
Aura type id 3
Value: 13
Period: every 1 sec
Effect #2Apply Aura (6)
Aura type id 260
Misc value: 1929, 7

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Relic Collapse appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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