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Rend

Spell

Rend

Physical

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Instant cast3 sec cooldownCombat Range

Wounds the target, causing 1.4 Physical damage instantly and an additional 4.8 Bleed damage over 12 sec.

Rend

Tooltip

Wounds the target, causing 1.4 Physical damage instantly and an additional 4.8 Bleed damage over 12 sec.

How it works

Each cast of Rend costs 30 Energy. Casting it triggers a 1.5 sec global cooldown. Its dispel type is client id 11.

Rend is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 1.4.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 1.2 per tick. It applies the bleeding mechanic. It ticks every 3 sec, 4 times over the full 12 sec (4.8 base in total).

What it does

Rend is a Physical spell with an instant cast, a range of 5 yards, a 3 sec cooldown and effects that last 12 sec. When cast it deals Physical damage (base value 1.4) and applies an aura with the bleeding mechanic every 3 sec. The client files the whole spell under the bleeding mechanic.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Cost30 Energy
Range5 yards (Combat Range)
Cast timeInstant
Cooldown3 sec
Global cooldown1.5 sec
GCD categoryCategory id 133
Duration12 sec
MechanicBleeding
Dispel typeDispel type id 11
Effect #1School Damage (2)
Value: 1.4
Chain targets: 1
Effect #2Apply Aura (6)
Aura type id 3
Value: 1.2
Mechanic: Bleeding
Period: every 3 sec
Chain targets: 1

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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