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Rend

Spell

Rend

Physical

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Instant castCombat Range

Physical spell.

Rend

How it works

Rend is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 25.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 4 per tick. It applies the bleeding mechanic. It ticks every 1 sec, 4 times over the full 4 sec (16 base in total).

What it does

Rend is a Physical spell with an instant cast, a range of 5 yards and effects that last 4 sec. When cast it deals Physical damage (base value 25) and applies an aura with the bleeding mechanic every 1 sec.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range5 yards (Combat Range)
Cast timeInstant
Duration4 sec
Effect #1School Damage (2)
Value: 25
Effect #2Apply Aura (6)
Aura type id 3
Value: 4
Mechanic: Bleeding
Period: every 1 sec

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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