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Rend

Spell

Rend

Physical

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Adventurer

Instant castCombat Range

Wounds the target, causing (30% of Attack Power) Physical damage instantly and an additional (90% of Attack Power) damage over 9 sec.

Rend

Tooltip

Wounds the target, causing (30% of Attack Power) Physical damage instantly and an additional (90% of Attack Power) damage over 9 sec.

Increases critical damage you deal to the enemy by 10%.

How it works

Casting it triggers a 1.5 sec global cooldown. Its dispel type is client id 11.

Rend is built from 3 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). It scales with 0.3 times attack power.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 3. It scales with 0.3 times attack power. It applies the bleeding mechanic. It ticks every 3 sec, 3 times over the full 9 sec.
  3. Effect 3 is Apply Aura (effect type 6). It applies aura type 501. Its base value is 10.

What it does

Rend is a Physical spell with an instant cast, a range of 5 yards and effects that last 9 sec. When cast it deals Physical damage, applies an aura with the bleeding mechanic every 3 sec and applies an aura. The client files the whole spell under the bleeding mechanic.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range5 yards (Combat Range)
Cast timeInstant
Global cooldown1.5 sec
GCD categoryCategory id 133
Duration9 sec
MechanicBleeding
Dispel typeDispel type id 11
Effect #1School Damage (2)
Attack power coefficient: 0.3
Chain targets: 1
Effect #2Apply Aura (6)
Aura type id 3
Attack power coefficient: 0.3
Mechanic: Bleeding
Period: every 3 sec
Chain targets: 1
Effect #3Apply Aura (6)
Aura type id 501
Value: 10
Chain targets: 1

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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