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Rend

Spell

Rend

Physical

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1 secCombat Range

Wounds the target, causing Physical damage instantly and an additional 0.47 Physical damage.

Rend

Tooltip

Wounds the target, causing Physical damage instantly and an additional 0.47 Physical damage. for 15 sec.

How it works

Its dispel type is client id 11.

Rend is built from 2 client effects, applied in this order:

  1. Effect 1 is Weapon % Damage (effect type 31). Its base value is 100.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 0.47 per tick. It ticks every 1 sec, 15 times over the full 15 sec (7.05 base in total).

What it does

Rend is a Physical spell with a 1 sec cast, a range of 5 yards and effects that last 15 sec. When cast it deals a percentage of weapon damage (base value 100) and applies an aura every 1 sec. The client files the whole spell under the bleeding mechanic.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range5 yards (Combat Range)
Cast time1 sec
Duration15 sec
MechanicBleeding
Dispel typeDispel type id 11
Effect #1Weapon % Damage (31)
Value: 100
Effect #2Apply Aura (6)
Aura type id 3
Value: 0.47
Period: every 1 sec

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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