Spell
Rend Flesh
Physical
While in combat, every 30 sec your next Kill Command summons the aid of a Beast.
Tooltip
While in combat, every 30 sec your next Kill Command summons the aid of a Beast.
Wyvern
A Wyvern descends from the skies, letting out a battle cry that increases the damage of you and your pets by 10% for 12 sec.
Boar
A Boar charges through your target 1 times, dealing (1440% of Attack Power) damage to nearby enemies and an additional (1200% of Attack Power) physical damage to its primary target. Damage reduced beyond 5 targets.
Bear
A Bear leaps into the fray, rending the flesh of your enemies, dealing (400% of Attack Power) damage over 10 sec to up to 8 nearby enemies.
How it works
Its dispel type is client id 11.
Rend Flesh is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 3. It scales with 0.4 times attack power. It applies the bleeding mechanic. Its area radius is 8 yards. It ticks every 1 sec, 10 times over the full 10 sec.
- Effect 2 is Dummy (effect type 3). Its base value is 8.
What it does
Rend Flesh is a spell with an instant cast, a range of 100 yards and effects that last 10 sec. When cast it applies an aura with the bleeding mechanic in an 8 yard radius every 1 sec. The client files the whole spell under the bleeding mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 100 yards (Vision Range (AOI)) |
| Cast time | Instant |
| Duration | 10 sec |
| Mechanic | Bleeding |
| Dispel type | Dispel type id 11 |
| Effect #1 | Apply Aura (6) Aura type id 3 Attack power coefficient: 0.4 Mechanic: Bleeding Radius: 8 yards Period: every 1 sec |
| Effect #2 | Dummy (3) Value: 8 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.