Tooltip
Viciously bites an enemy, instantly inflicting Physical damage as well as additional Physical damage every 1 sec for 12 sec. Also reduces movement speed by 50%.
How it works
Rending Bite is built from 3 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 125.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 15 per tick. It applies the bleeding mechanic. It ticks every 1 sec, 12 times over the full 12 sec (180 base in total).
- Effect 3 is Apply Aura (effect type 6). It applies aura type 33. Its base value is -50.
What it does
Rending Bite is a Physical spell with a 1 sec cast, a range of 7 yards and effects that last 12 sec. When cast it deals Physical damage (base value 125), applies an aura with the bleeding mechanic every 1 sec and applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 7 yards (Seven yards) |
| Cast time | 1 sec |
| Duration | 12 sec |
| Effect #1 | School Damage (2) Value: 125 |
| Effect #2 | Apply Aura (6) Aura type id 3 Value: 15 Mechanic: Bleeding Period: every 1 sec |
| Effect #3 | Apply Aura (6) Aura type id 33 Value: -50 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.