How it works
It does not trigger the global cooldown, so it can be used between other casts. Its dispel type is client id 11.
Rending Bite is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 45.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 8.5 per tick. It ticks every 1 sec, 10 times over the full 10 sec (85 base in total).
What it does
Rending Bite is a Physical spell with a 2 sec cast, a range of 8 yards, a 1.5 sec cooldown and effects that last 10 sec. When cast it deals Physical damage (base value 45) and applies an aura every 1 sec. The client files the whole spell under the bleeding mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 8 yards (Combat Range (Extended)) |
| Cast time | 2 sec |
| Cooldown | 1.5 sec |
| Global cooldown | None |
| Duration | 10 sec |
| Mechanic | Bleeding |
| Dispel type | Dispel type id 11 |
| Effect #1 | School Damage (2) Value: 45 |
| Effect #2 | Apply Aura (6) Aura type id 3 Value: 8.5 Period: every 1 sec |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.