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Residue

Spell

Residue

Shadow

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Instant castAnywhere - Unlimited

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Residue

Tooltip

Inflicts 1.36291 Shadow damage to enemies. Increases damage dealt and taken from Resin Flake by 10% for 30 sec. Stacks.

What it does

Residue is a Shadow spell with an instant cast, an unlimited range and effects that last 30 sec. When cast it applies an aura in a 50 yard radius and deals Shadow damage (base value 1.3629) with the infected mechanic in a 50 yard radius. The client files the whole spell under the infected mechanic. It stacks up to 50 times.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell facts

SchoolShadow
Cast timeInstant
Duration30 sec
EffectsApply Aura, School Damage
RangeAnywhere - Unlimited
Spell ID120938

Datamined from the current retail game build. Numbers that scale with level or stats are shown at their base value.

Spell Details

SchoolShadow
Range50000 yards (Anywhere - Unlimited)
Cast timeInstant
Duration30 sec
MechanicInfected
Proc chanceAlways
Max stacks50
Effect #1Apply Aura (6)
Aura type id 79
Value: 10
Misc value: 127
Radius: 50 yards
Effect #2School Damage (2)
Value: 1.3629
Mechanic: Infected
Radius: 50 yards
Effect #3Apply Aura (6)
Aura type id 255
Value: 10
Misc value: 22
Radius: 50 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Multiple client spell records exist

The game client stores 10 separate Spell records named "Residue". This page is record #120938. They are not merged: each record can belong to a different difficulty, caster, rank or tuning, so each keeps its own page.

Record What differs from this record Likely reason
#105223school: Physical; duration: until cancelled; effect types: Apply Aura, Apply Aura, Heal to Max Health; different tooltip textA different effect setup
#122055difficulty rows: Looking For Raid; school: Physical; duration: 115 sec; effect types: Apply Aura; different tooltip textA per-difficulty version
#145786school: Physical; cast time: 3 sec; duration: none; effect types: Dummy; different tooltip textA different effect setup
#145790difficulty rows: 25 Player, 10 Player (Heroic), Normal; school: Fire; duration: 12 sec; effect types: Apply Aura; different tooltip textA per-difficulty version
#248821used by: Cast by Cancel Aura; school: Physical; duration: until cancelled; effect types: Apply AuraA helper record another spell casts
#295517school: Physical; duration: 1 sec; effect types: Apply AuraA different effect setup
#323551journal encounter: Executor Tarvold; duration: 2 min; effect types: Create Area Effect; different tooltip textA different caster
#323573difficulty rows: Heroic, Mythic, Timewalking; duration: until cancelled; effect types: Apply Aura, Apply Aura; different tooltip textA per-difficulty version
#328832duration: until cancelled; effect types: Apply Aura, Apply Aura; different tooltip textA different effect setup

Compared fields: SpellMisc difficulty rows, school, cast time and duration; Spell subtext and tooltip text; SpellEffect types and base values; journal and class usage. The reason column names the first difference found.

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