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Residue

Spell

Residue

Shadow

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Instant castSelf Only

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Residue

Tooltip

Upon death the Fleeting Manifestation erupts, creating a pool of raw sin. The size of the pool is increased based on the manifestation's energy. Standing within the pool inflicts 20 Shadow damage every 2 sec.

What it does

Residue is a Shadow spell with an instant cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it applies an aura every 2 sec and applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell facts

SchoolShadow
Cast timeInstant
DurationInfinite
EffectApply Aura
RangeSelf Only
Spell ID328832

Datamined from the current retail game build. Numbers that scale with level or stats are shown at their base value.

Spell Details

SchoolShadow
RangeSelf Only
Cast timeInstant
DurationInfinite
Effect #1Apply Aura (6)
Aura type id 89
Value: 20
Period: every 2 sec
Effect #2Apply Aura (6)
Aura type id 260
Misc value: 1805, 7

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Multiple client spell records exist

The game client stores 10 separate Spell records named "Residue". This page is record #328832. They are not merged: each record can belong to a different difficulty, caster, rank or tuning, so each keeps its own page.

Record What differs from this record Likely reason
#105223school: Physical; effect types: Apply Aura, Apply Aura, Heal to Max Health; different tooltip textA different effect setup
#120938duration: 30 sec; effect types: Apply Aura, School Damage, Apply Aura; different tooltip textA different effect setup
#122055difficulty rows: Looking For Raid; school: Physical; duration: 115 sec; effect types: Apply Aura; different tooltip textA per-difficulty version
#145786school: Physical; cast time: 3 sec; duration: none; effect types: Dummy; different tooltip textA different effect setup
#145790difficulty rows: 25 Player, 10 Player (Heroic), Normal; school: Fire; duration: 12 sec; effect types: Apply Aura; different tooltip textA per-difficulty version
#248821used by: Cast by Cancel Aura; school: Physical; effect types: Apply AuraA helper record another spell casts
#295517school: Physical; duration: 1 sec; effect types: Apply AuraA different effect setup
#323551journal encounter: Executor Tarvold; duration: 2 min; effect types: Create Area Effect; different tooltip textA different caster
#323573difficulty rows: Heroic, Mythic, Timewalking; effect values: 12.5, 0 (this record: 20, 0)A per-difficulty version

Compared fields: SpellMisc difficulty rows, school, cast time and duration; Spell subtext and tooltip text; SpellEffect types and base values; journal and class usage. The reason column names the first difference found.

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