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Residue

Spell

Residue

Shadow

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Instant castTen yards

Upon death the Fleeting Manifestation erupts, creating a pool of raw sin.

Residue

Tooltip

Upon death the Fleeting Manifestation erupts, creating a pool of raw sin. The size of the pool is increased based on the manifestation's energy. Standing within the pool inflicts 12.5 Shadow damage every 2 sec.

How it works

  1. Effect 1 is Create Area Effect (effect type 179).

What it does

Residue is a Shadow spell with an instant cast, a range of 10 yards and effects that last 2 min. When cast it has a Create Area Effect effect.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolShadow
Range10 yards (Ten yards)
Cast timeInstant
Duration2 min
Effect #1Create Area Effect (179)
Misc value: 19739

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Residue appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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