Tooltip
Upon death the Fleeting Manifestation erupts, creating a pool of raw sin. The size of the pool is increased based on the manifestation's energy. Standing within the pool inflicts 12.5 Shadow damage every 2 sec.
How it works
- Effect 1 is Create Area Effect (effect type 179).
What it does
Residue is a Shadow spell with an instant cast, a range of 10 yards and effects that last 2 min. When cast it has a Create Area Effect effect.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | 10 yards (Ten yards) |
| Cast time | Instant |
| Duration | 2 min |
| Effect #1 | Create Area Effect (179) Misc value: 19739 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Residue appears in: 1 boss encounter.
Boss encounters
- Executor Tarvold in Sanguine Depths
Journal section: Coalesce Manifestation > Fleeting Manifestation
Encounter creatures: Fleeting Manifestation, Executor TarvoldDungeon boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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