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Resonance

Spell

Resonance

Physical

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Instant castSelf Only

Energizes the area.

Resonance

Tooltip

Energizes the area.

How it works

Resonance is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 0.0023. Its area radius is 10 yards.
  2. Effect 2 is Power Burn (effect type 62). Its base value is 0.0027. Its area radius is 10 yards.

What it does

Resonance is a Physical spell with an instant cast and no range (it targets the caster). When cast it deals Physical damage (base value 0.0023) in a 10 yard radius and burns a resource on the target (base value 0.0027) in a 10 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Effect #1School Damage (2)
Value: 0.0023
Radius: 10 yards
Effect #2Power Burn (62)
Value: 0.0027
Radius: 10 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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