Tooltip
Energizes the area.
How it works
Resonance is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 0.0023. Its area radius is 10 yards.
- Effect 2 is Power Burn (effect type 62). Its base value is 0.0027. Its area radius is 10 yards.
What it does
Resonance is a Physical spell with an instant cast and no range (it targets the caster). When cast it deals Physical damage (base value 0.0023) in a 10 yard radius and burns a resource on the target (base value 0.0027) in a 10 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Effect #1 | School Damage (2) Value: 0.0023 Radius: 10 yards |
| Effect #2 | Power Burn (62) Value: 0.0027 Radius: 10 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.