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Rest

Spell

Rest

Physical

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Instant castSelf Only

Physical spell.

Rest

How it works

Rest is built from 3 client effects, applied in this order:

  1. Effect 1 is Teleport (effect type 252).
  2. Effect 2 is effect type 90, which the datamine does not name.
  3. Effect 3 is effect type 237, which the datamine does not name. Its base value is 10.

What it does

Rest is a spell with an instant cast and no range (it targets the caster). When cast it has a Teleport effect.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Effect #1Teleport (252)
Effect #2Effect 90
Misc value: 214705
Effect #3Effect 237
Value: 10

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Rest appears in: 1 spell that casts it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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