Tooltip
Damage and healing increased by 5% for 30 sec.
How it works
Retribution Aura is built from 4 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 79. Its base value is 5. Its area radius is 50000 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 118. Its area radius is 50000 yards.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 136. Its base value is 5. Its area radius is 50000 yards.
- Effect 4 is Apply Aura (effect type 6). It applies aura type 226. It ticks every 1 sec, 30 times over the full 30 sec.
What it does
Retribution Aura is a Holy spell with an instant cast, a range of 100 yards and effects that last 30 sec. When cast it applies an aura in a 50000 yard radius and applies an aura every 1 sec.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Holy |
|---|---|
| Range | 100 yards (Vision Range (AOI)) |
| Cast time | Instant |
| Duration | 30 sec |
| Effect #1 | Apply Aura (6) Aura type id 79 Value: 5 Misc value: 127 Radius: 50000 yards |
| Effect #2 | Apply Aura (6) Aura type id 118 Misc value: 127 Radius: 50000 yards |
| Effect #3 | Apply Aura (6) Aura type id 136 Value: 5 Misc value: 127 Radius: 50000 yards |
| Effect #4 | Apply Aura (6) Aura type id 226 Period: every 1 sec |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.