And now in Shadowlands this cool Passive became a bad Aura that unlike the other auras doesn't benefit anyone except you...
And on top of that you have to select this Aura over another when it's a buff comes from something that every party member will try to avoid at all costs!
Oh, and Auras, as of the pre-patch, are on our beloved friend, the GCD!
Last time I felt so mistreated as a Retribution paladin Ghostcrawler was saying I was being "nerfed to the ground baby"
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Turning this passive into an active ability is ridiculous. What kind of paladin do you have to be to see someone about to die, and instead of thinking "oh I can save them", go "oh I should turn on Retribution aura so I get a damage buff when they die"?
I don't know about my fellow Ret Paladins, but I'm losing my %^&* over this passive and I really hope it makes it into the game. There's been several times that I've had to pull the last 5% of the boss down almost by myself given the fact that we can ignore a lot of mechanics that may end up wiping the raid at the last second. This is just going to make it more fun and flavorfully exciting.
I, for one, welcome this passive and salute anyone who is willing to help us parse by nobley "sacrificing" themselves at the most opportune time.
Tooltip
When any party or raid member within 40 yds takes more than 30% of their health in damage in a single hit, each member gains 5% increased damage and healing, decaying over 30 sec. This cannot occur within 30 sec of the aura being applied.
Spell facts
Datamined from the current retail build. Numbers that scale with level or stats are shown at their base value.
More Paladin spells
Related
Community notes from Wowhead · 21 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
The top 3 are shown in Top Comments above. Read all 21 on Wowhead.