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Retrieving the Doomhammer

Spell

Retrieving the Doomhammer

Physical

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Instant castAnywhere - Unlimited

Physical spell.

Retrieving the Doomhammer

How it works

Retrieving the Doomhammer is built from 4 client effects, applied in this order:

  1. Effect 1 is effect type 249, which the datamine does not name.
  2. Effect 2 is Dummy (effect type 3). Its area radius is 500 yards.
  3. Effect 3 is Dummy (effect type 3). Its area radius is 500 yards.
  4. Effect 4 is effect type 61, which the datamine does not name.

What it does

Retrieving the Doomhammer is a spell with an instant cast and an unlimited range.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range50000 yards (Anywhere - Unlimited)
Cast timeInstant
Effect #1Effect 249
Misc value: 128819
Item id 128819
Effect #2Dummy (3)
Radius: 500 yards
Effect #3Dummy (3)
Radius: 500 yards
Effect #4Effect 61
Misc value: 54367

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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