Spell
Reverse Magic
Physical
Removes all harmful magical effects from yourself and all nearby allies within 10 yards, and sends them back to their original caster if possible.
Tooltip
Removes all harmful magical effects from yourself and all nearby allies within 10 yards, and sends them back to their original caster if possible.
How it works
Casting it triggers a 1.5 sec global cooldown.
- Effect 1 is effect type 77, which the datamine does not name. Its base value is 10. Its area radius is 10 yards.
What it does
Reverse Magic is a spell with an instant cast, no range (it targets the caster) and a 1 min cooldown.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Cooldown | 1 min |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Effect #1 | Effect 77 Value: 10 Radius: 10 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Reverse Magic appears in: 3 pvp talents.
PvP talents
- Havoc Demon HunterPvP talent
- Vengeance Demon HunterPvP talent
- Devourer Demon HunterPvP talent
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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