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Revitalize

Spell

Revitalize

Nature

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4 secTower 100

Life Warden Gola heals an Ancient Protector for 10% of their maximum health, plus an additional 5% every 2 sec for 10 sec.

Revitalize

Tooltip

Life Warden Gola heals an Ancient Protector for 10% of their maximum health, plus an additional 5% every 2 sec for 10 sec.

How it works

Its dispel type is client id 1.

Revitalize is built from 2 client effects, applied in this order:

  1. Effect 1 is effect type 136, which the datamine does not name. Its base value is 10.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 20. Its base value is 1 per tick. It ticks every 2 sec, 5 times over the full 10 sec (5 base in total).

What it does

Revitalize is a Nature spell with a 4 sec cast, a range of 100 yards and effects that last 10 sec. When cast it applies an aura every 2 sec.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range100 yards (Tower 100)
Cast time4 sec
Duration10 sec
Dispel typeDispel type id 1
Effect #1Effect 136
Value: 10
Effect #2Apply Aura (6)
Aura type id 20
Value: 1
Period: every 2 sec

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Revitalize appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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