Tooltip
Inflicts 4.27513 Fire damage every 1 sec. for 8 sec. This ability stacks.
How it works
Its aura procs every time its trigger condition is met.
Rising Flames is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 4.2751 per tick. It ticks every 1 sec, 8 times over the full 8 sec (34.2 base in total).
- Effect 2 is Apply Aura (effect type 6). It applies aura type 4.
What it does
Rising Flames is a Fire spell with an instant cast, a range of 40 yards and effects that last 8 sec. When cast it applies an aura every 1 sec and applies an aura. It stacks up to 100 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | 40 yards (Long Range) |
| Cast time | Instant |
| Duration | 8 sec |
| Proc chance | Always |
| Max stacks | 100 |
| Effect #1 | Apply Aura (6) Aura type id 3 Value: 4.2751 Period: every 1 sec |
| Effect #2 | Apply Aura (6) Aura type id 4 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Rising Flames appears in: 1 boss encounter and 1 spell that casts it.
Boss encounters
- Flamebender Ka'graz in Blackrock Foundry
Journal section: Molten Energy > Firestorm > Flamefury
Encounter creatures: Flamebender Ka'graz, Cinder Wolf, Aknor SteelbringerRaid boss ability
Spells that cast it
- FlamefuryTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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