Tooltip
The longer the Charskin lives, the more stacks of Rising Inferno it receives increasing its movement speed and damage dealt by 2%.
How it works
Its aura procs every time its trigger condition is met.
Rising Inferno is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 31. Its base value is 2.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 79. Its base value is 2.
What it does
Rising Inferno is a spell with an instant cast, no range (it targets the caster) and effects that last 20 sec. When cast it applies an aura. It stacks up to 100 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | 20 sec |
| Proc chance | Always |
| Max stacks | 100 |
| Effect #1 | Apply Aura (6) Aura type id 31 Value: 2 |
| Effect #2 | Apply Aura (6) Aura type id 79 Value: 2 Misc value: 127 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Rising Inferno appears in: 1 spell that casts it.
Spells that cast it
- Rising InfernoTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
Read player comments on Rising Inferno at Wowhead (opens Wowhead in a new tab)