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Rising Inferno

Spell

Rising Inferno

Physical

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Instant castSelf Only

The longer the Charskin lives, the more stacks of Rising Inferno it receives increasing its movement speed and damage dealt by 2%.

Rising Inferno

Tooltip

The longer the Charskin lives, the more stacks of Rising Inferno it receives increasing its movement speed and damage dealt by 2%.

How it works

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 23. It ticks every 1 sec. It triggers Rising Inferno.

What it does

Rising Inferno is a spell with an instant cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it applies an aura every 1 sec. It also casts Rising Inferno (record #216359).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
DurationInfinite
Effect #1Apply Aura (6)
Aura type id 23
Period: every 1 sec
Trigger spell: Rising Inferno

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Rising Inferno appears in: 1 boss encounter.

Boss encounters

  • Dargrul the Underking in Neltharion's Lair
    Journal section: Magma Sculptor > Molten Charskin
    Encounter creatures: Dargrul
    The journal lists this ability for some difficulties only.Dungeon boss ability

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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