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Rive

Spell

Rive

Physical

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1 secLong Range

The ethereal slashes through the target, inflicting 5 Shadow damage.

Rive

Tooltip

The ethereal slashes through the target, inflicting 5 Shadow damage.

How it works

Rive is built from 2 client effects, applied in this order:

  1. Effect 1 is effect type 149, which the datamine does not name. Its area radius is 5 yards.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 4.

What it does

Rive is a spell with a 1 sec cast, a range of 40 yards and effects that last 0.3 sec. When cast it applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range40 yards (Long Range)
Cast time1 sec
Duration0.3 sec
Effect #1Effect 149
Radius: 5 yards
Effect #2Apply Aura (6)
Aura type id 4

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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