Tooltip
Inflicts 2.71082 Nature damage every second. This effect stacks.
How it works
Its aura procs every time its trigger condition is met.
Rot is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 2.7108 per tick. It ticks every 1 sec, 45 times over the full 45 sec (121.99 base in total).
- Effect 2 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 9300.
What it does
Rot is a Nature spell with an instant cast, a range of 300 yards and effects that last 45 sec. When cast it applies an aura every 1 sec and applies an aura. It stacks up to 99 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 300 yards (Three Hundred Yards) |
| Cast time | Instant |
| Duration | 45 sec |
| Proc chance | Always |
| Max stacks | 99 |
| Effect #1 | Apply Aura (6) Aura type id 3 Value: 2.7108 Period: every 1 sec |
| Effect #2 | Apply Aura (6) Aura type id 4 Value: 9300 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Rot appears in: 1 boss encounter and 1 spell that casts it.
Boss encounters
- Brackenspore in Highmaul
Encounter creatures: Fungal Flesh-Eater, BrackensporeRaid boss ability
Spells that cast it
- RotTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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