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Ruin

Spell

Ruin

NatureShadow

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Instant castSelf Only

Vita and Void energy erupts from Ra-den, inflicting 12.0005 Plague damage to all nearby enemies every 2 sec.

Ruin

Tooltip

Vita and Void energy erupts from Ra-den, inflicting 12.0005 Plague damage to all nearby enemies every 2 sec.

How it works

  1. Effect 1 is School Damage (effect type 2). Its base value is 12.0005. Its area radius is 200 yards.

What it does

Ruin is a Nature and Shadow spell with an instant cast and no range (it targets the caster). When cast it deals Nature and Shadow damage (base value 12.0005) in a 200 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature, Shadow
RangeSelf Only
Cast timeInstant
Effect #1School Damage (2)
Value: 12.0005
Radius: 200 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Ruin appears in: 1 spell that casts it.

Spells that cast it

  • RuinTriggers this spell

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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