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Rumble

Spell

Rumble

Physical

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Instant castSelf Only

Inflicts 4.5 Physical damage to all enemies.

Rumble

Tooltip

Inflicts 4.5 Physical damage to all enemies.

How it works

Rumble is built from 3 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 4.5. Its area radius is 100 yards.
  2. Effect 2 is Trigger Spell (effect type 64). It triggers Cave In.
  3. Effect 3 is Trigger Spell (effect type 64). It triggers Cave In.

What it does

Rumble is a Physical spell with an instant cast and no range (it targets the caster). When cast it deals Physical damage (base value 4.5) in a 100 yard radius. It also casts Cave In.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Effect #1School Damage (2)
Value: 4.5
Radius: 100 yards
Effect #2Trigger Spell (64)
Trigger spell: Cave In
Effect #3Trigger Spell (64)
Misc value: 750
Trigger spell: Cave In

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Rumble appears in: 1 spell that casts it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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