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Running Wild

Spell

Running Wild

Physical

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1.5 secSelf Only

Drop to all fours to run as fast as a wild animal.

Running Wild

Tooltip

Drop to all fours to run as fast as a wild animal.

How it works

Running Wild is built from 3 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 4.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 358.
  3. Effect 3 is Apply Aura (effect type 6). It applies aura type 312.

What it does

Running Wild is a spell with a 1.5 sec cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it applies an aura. The client files the whole spell under the mounted mechanic.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast time1.5 sec
GCD categoryCategory id 330
DurationInfinite
MechanicMounted
Effect #1Apply Aura (6)
Aura type id 4
Effect #2Apply Aura (6)
Aura type id 358
Effect #3Apply Aura (6)
Aura type id 312
Misc value: 385

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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