Tooltip
Drop to all fours to run as fast as a wild animal.
How it works
Running Wild is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 4.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 358.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 312.
What it does
Running Wild is a spell with a 1.5 sec cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it applies an aura. The client files the whole spell under the mounted mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | 1.5 sec |
| GCD category | Category id 330 |
| Duration | Infinite |
| Mechanic | Mounted |
| Effect #1 | Apply Aura (6) Aura type id 4 |
| Effect #2 | Apply Aura (6) Aura type id 358 |
| Effect #3 | Apply Aura (6) Aura type id 312 Misc value: 385 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.