Tooltip
The slam sends reverberations through the ground, causing a pillar to erupt inflicting 40 Nature damage and knocking back all players from the impact location.
Each pillar inflicts up to 40 nature damage to all players every 4 sec. This damage is reduced the further away players are from the pillar.
How it works
Ruptured Earth is built from 3 client effects, applied in this order:
- Effect 1 is Create Area Effect (effect type 179).
- Effect 2 is School Damage (effect type 2). Its base value is 40. Its area radius is 4 yards.
- Effect 3 is effect type 144, which the datamine does not name. Its base value is 100. Its area radius is 4 yards.
What it does
Ruptured Earth is a Nature spell with an instant cast, an unlimited range and an effect that lasts until cancelled. When cast it has a Create Area Effect effect and deals Nature damage (base value 40) in a 4 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Duration | Infinite |
| Effect #1 | Create Area Effect (179) Misc value: 28553 |
| Effect #2 | School Damage (2) Value: 40 Radius: 4 yards |
| Effect #3 | Effect 144 Value: 100 Misc value: 50 Radius: 4 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Ruptured Earth appears in: 1 spell that casts it.
Spells that cast it
- Massive SlamTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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