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Ruptured Earth

Spell

Ruptured Earth

Nature

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Instant castAnywhere - Unlimited

The slam sends reverberations through the ground, causing a pillar to erupt inflicting 40 Nature damage and knocking back all players from the impact location.

Ruptured Earth

Tooltip

The slam sends reverberations through the ground, causing a pillar to erupt inflicting 40 Nature damage and knocking back all players from the impact location.

Each pillar inflicts up to 40 nature damage to all players every 4 sec. This damage is reduced the further away players are from the pillar.

How it works

Ruptured Earth is built from 3 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 40. Its area radius is 200 yards.
  2. Effect 2 is Dummy (effect type 3).
  3. Effect 3 is Dummy (effect type 3). Its base value is 4.

What it does

Ruptured Earth is a Nature spell with an instant cast and an unlimited range. When cast it deals Nature damage (base value 40) in a 200 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range50000 yards (Anywhere - Unlimited)
Cast timeInstant
Effect #1School Damage (2)
Value: 40
Radius: 200 yards
Effect #2Dummy (3)
Effect #3Dummy (3)
Value: 4

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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