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Sabotage

Spell

Sabotage

Physical

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1 secSix yards

Physical spell.

Sabotage

How it works

Sabotage is built from 2 client effects, applied in this order:

  1. Effect 1 is effect type 134, which the datamine does not name.
  2. Effect 2 is Dummy (effect type 3). Its base value is 186660. Its area radius is 6 yards.

What it does

Sabotage is a spell with a 1 sec cast and a range of 6 yards.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range6 yards (Six yards)
Cast time1 sec
Effect #1Effect 134
Misc value: 145750
Effect #2Dummy (3)
Value: 186660
Radius: 6 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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