Tooltip
Damages players for 15% of their maximum health every 1 sec.
How it works
Its aura procs every time its trigger condition is met.
Sanguine Ichor is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 89. Its base value is 15 per tick. It ticks every 1 sec, 60 times over the full 1 min (900 base in total).
- Effect 2 is Apply Aura (effect type 6). It applies aura type 260.
What it does
Sanguine Ichor is a Shadow spell with an instant cast, no range (it targets the caster) and effects that last 1 min. When cast it applies an aura every 1 sec and applies an aura. It stacks up to 10 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | 1 min |
| Proc chance | Always |
| Max stacks | 10 |
| Effect #1 | Apply Aura (6) Aura type id 89 Value: 15 Period: every 1 sec |
| Effect #2 | Apply Aura (6) Aura type id 260 Misc value: 1630, 5 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.