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Sanguine Presence

Spell

Sanguine Presence

Physical

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Instant castSelf Only

If two Nazmani Bloodhexers come within 20 yards of each other, their Sanguine Presence will burst, healing all enemies for 10% every 2 sec.

Sanguine Presence

Tooltip

If two Nazmani Bloodhexers come within 20 yards of each other, their Sanguine Presence will burst, healing all enemies for 10% every 2 sec.

How it works

Sanguine Presence is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 226. It ticks every 1 sec.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 395.

What it does

Sanguine Presence is a spell with an instant cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it applies an aura every 1 sec and applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
DurationInfinite
Effect #1Apply Aura (6)
Aura type id 226
Period: every 1 sec
Effect #2Apply Aura (6)
Aura type id 395
Misc value: 14069

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Sanguine Presence appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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