Tooltip
Rira lines up a powerful charge with a player. After 14 sec., she charges towards them and collides with the first player in her path, inflicting 80 Physical damage to that target.
How it works
Savage Charge is built from 2 client effects, applied in this order:
- Effect 1 is Dummy (effect type 3). Its area radius is 120 yards.
- Effect 2 is Dummy (effect type 3). Its area radius is 120 yards.
What it does
Savage Charge is a spell with a 14 sec cast and an unlimited range.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | 14 sec |
| Effect #1 | Dummy (3) Radius: 120 yards |
| Effect #2 | Dummy (3) Radius: 120 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.