Spell
Scorched Earth
Fire
Fires an unstable bolt of Hybridized Energy, inflicting (85.8% of Attack Power) Fire damage every 2 sec and applying NanoMEKs to nearby enemies.
Tooltip
Fires an unstable bolt of Hybridized Energy, inflicting (85.8% of Attack Power) Fire damage every 2 sec and applying NanoMEKs to nearby enemies.
How it works
Scorched Earth is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). It scales with 0.858 times attack power.
- Effect 2 is Dummy (effect type 3). It triggers NanoMEKs.
What it does
Scorched Earth is a Fire spell with an instant cast and an unlimited range. When cast it deals Fire damage. It also casts NanoMEKs.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Effect #1 | School Damage (2) Attack power coefficient: 0.858 |
| Effect #2 | Dummy (3) Trigger spell: NanoMEKs |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.