How it works
It works on charges (charge category 1152); the charge count and recharge time live in a client table the datamine does not carry, so they are not stated here. It does not trigger the global cooldown, so it can be used between other casts.
- Effect 1 is Trigger Missile (effect type 32). Its area radius is 8 yards. It triggers Scorched Earth.
What it does
Scorched Earth is a spell with an instant cast and a range of 150 yards. When cast it launches a missile in an 8 yard radius. It also casts Scorched Earth (record #294904).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 150 yards (Super Long) |
| Cast time | Instant |
| Recovery time | 5 sec |
| Global cooldown | None |
| Charges | Charge category id 1152 (charge count not in the datamine) |
| Effect #1 | Trigger Missile (32) Radius: 8 yards Trigger spell: Scorched Earth |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Scorched Earth appears in: 1 spell that casts it.
Spells that cast it
- Scorched EarthTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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